Oct 19, 2008, 04:36 AM // 04:36
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#1
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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Good Build???
Hi. Tell me if this is a good PvE build or not. I am an Assassin Dervish
Critical agility
Critical Defenses
Golden Fox Strike
Wild Strike
Death Blossom
Moebius Strike
Critical Strike
Save Yourselves (w/ a party) or Mystic Regeneration (solo)
This is the order it is meant to go in: critical agility, then Critical Defenses, then Golden fox strike,then Wild Strike, then Death Blossom, Then Moebius Strike, then Critical Strike to recharge Critical defenses and Critical agility, then moebius strike, then death blossom to finish them off. I could keep using moebius, critical, and death blossom if i have enough energy and they aren't dead. I would use SY! or Mystic Regen to heal when needed. If the enemy is easier i could go straight to critical strike after wild strike. Would this build work well in PvE? if not what should be changed?
(i dont have eye of north)
Last edited by Zooco0; Apr 08, 2009 at 01:34 AM // 01:34..
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Oct 19, 2008, 04:43 AM // 04:43
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#2
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Drop golden lotus strike for golden fox strike, and Heart of Shadow for "Save Yourselves!" imo. And you should always be using crit agility because you shouldn't need crit eye and crit strike on the same bar.
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Oct 19, 2008, 04:52 AM // 04:52
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#3
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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^^^^^^
Isnt "Save Yourselves!" a warrior skill and doesnt it only effect ur allies?
Why drop golden lotus it only does a little less damage than golden fox and gives back alot of needed energy?
Last edited by Zooco0; Oct 19, 2008 at 04:55 AM // 04:55..
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Oct 19, 2008, 04:58 AM // 04:58
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#4
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by Zooco0
^^^^^^
Isnt "Save Yourselves!" a warrior skill and doesnt it only effect ur allies?
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your allies are 6 more people than yourself, so helping then is in your best interest.
and warrior secondary is more useful than monk.
Quote:
Originally Posted by Zooco0
Why drop golden lotus it only does a little less damage than golden fox and gives back alot of needed energy?
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Because golden fox strike recharges in 4 seconds, so if you miss moebius, you can run your chain again faster. The energy given by GLS shouldn't be needed that much, assuming you have 12+1 points in critical strike and zealous daggers (which you should).
Last edited by FlamingMetroid; Oct 19, 2008 at 05:02 AM // 05:02..
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Oct 19, 2008, 05:01 AM // 05:01
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#5
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Critical Strike + Moebius Strike = uber energy gain. Drop Golden Lotus Strike since you won't need it at all.
Typical Crit-Def dagger sins use the following set-up:
-Golden Phoenix Strike
-Critical Strike
-Moebius Strike {E}
-Death Blossom
-Critical Agility
-Critical Defenses
-Way of Perfection
-Free slot
Most go A/D for Mystic Regeneration... with 4 enchantments and 75% block, your sin can solo most bosses in normal mode.
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Oct 19, 2008, 05:05 AM // 05:05
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#6
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by lord_shar
Critical Strike + Moebius Strike = uber energy gain. Drop Golden Lotus Strike since you won't need it at all.
Typical Crit-Def dagger sins use the following set-up:
-Golden Phoenix Strike
-Critical Strike
-Moebius Strike {E}
-Death Blossom
-Critical Agility
-Critical Defenses
-Way of Perfection
-Free slot
Most go A/D for Mystic Regeneration... with 4 enchantments and 75% block, your sin can solo most bosses in normal mode.
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you have monks so this is unnecessary, going /W for "SY!" is infinitely more beneficial to your team.
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Oct 19, 2008, 05:12 AM // 05:12
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#7
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by FlamingMetroid
you have monks so this is unnecessary, going /W for "SY!" is infinitely more beneficial to your team.
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Not when solo-farming, and SY! isn't much use in PvP.
I guess it depends on the OP's intended use.
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Oct 19, 2008, 05:14 AM // 05:14
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#8
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by Zooco0
Hi. Tell me if this is a good PvE build or not.
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Quote:
Originally Posted by lord_shar
Not when solo-farming, and SY! isn't much use in PvP.
I guess it depends on the OP's intended use.
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12characters
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Oct 19, 2008, 05:19 AM // 05:19
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#9
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by FlamingMetroid
12characters
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When your sin doesn't require the party's healing resources, the whole party benefits, PvE or otherwise. SY! is fine, but as mentioned by a previous post, the OP is A/Mo, not A/W.
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Oct 19, 2008, 05:20 AM // 05:20
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#10
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Consider brawling headbutt there if you have access to eotn.
Also ur build isnt A/Mo, its A/Any so being warrior for SY doesnt deprive you of anything.
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Oct 19, 2008, 05:23 AM // 05:23
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#11
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by lord_shar
When your sin doesn't require the party's healing resources, the whole party benefits, PvE or otherwise. SY! is fine, but as mentioned by a previous post, the OP is A/Mo, not A/W.
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You can change secondaries, shocker I know. And your monks can heal the entire party less when they only really have to heal one person. Please don't try to defend your flawed argument, thats what turns advice threads into 10 page flame wars.
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Oct 19, 2008, 05:26 AM // 05:26
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#12
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by FlamingMetroid
You can change secondaries, shocker I know. And your monks can heal the entire party less when they only really have to heal one person. Please don't try to defend your flawed argument, thats what turns advice threads into 10 page flame wars.
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Yes, you can change secondaries once your toon is ascended, but I never make assumptions [about the OP's character].
Last edited by lord_shar; Oct 19, 2008 at 08:21 AM // 08:21..
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Oct 19, 2008, 05:26 AM // 05:26
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#13
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Flaming metroid is absolutely right :P I use SY! on my...
Para
Warrior
Sin
Ranger
even my derv sometimes uses SY!
If you're not using your secondary, and can gain almost any amount of adrenaline, SY! is a good choice.
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Oct 19, 2008, 05:36 AM // 05:36
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#14
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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i think i'll use SY! when fighting w/ a party and Heart of Shadow(or any other self healing shadow step spell) when im solo farming.
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Oct 19, 2008, 08:00 AM // 08:00
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#15
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Better options then HoS for solo farming. Mystic Regen is a perfect example.
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Oct 19, 2008, 08:17 AM // 08:17
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#16
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by Luminarus
Better options then HoS for solo farming. Mystic Regen is a perfect example.
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Agreed. HoS is fine for a perma-sin running Justicar Thommis, but it's not optimal for general PvE given its random teleport destinations (occasionally drawing unintentional / unwanted mass agro).
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Oct 19, 2008, 03:59 PM // 15:59
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#17
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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@ Luminarus
Correct me if im wrong, but isn't Mystic Regen a Dervish skill? If i use SY! my secondary would have to be warrior. Also, If i ues Mystic Regen, I would have to put some Atribute points into earth prayrs.
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Oct 19, 2008, 04:26 PM // 16:26
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#18
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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What other good self healing prayrs for an assassin are there that are better than HoS? Shadow Refuge gives a total of 160 health but you have to be attacking when it ends. Deaths Charge gives 173 health, but your target has to have more health than you. I think ill go with shadow refuge and just make sure im attacking someone in 4 seconds.
Last edited by Zooco0; Oct 19, 2008 at 04:31 PM // 16:31..
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Oct 19, 2008, 04:27 PM // 16:27
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#19
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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you can save and load skill templates in a couple of seconds, so switching between secondaries isn't anything to fret over. For farming, its recommended to get a second set of armor.
For your general PvE set:
survivor on all
rune of vigor
12+1+1 dagger mastery
12+1 crit strikes
For farming:
survivor and radiant insigs
rune of vigor
11+1+2 dagger mastery
11+2 crit strikes
8 earth prayers
Quote:
I think ill go with shadow refuge and just make sure im attacking someone in 4 seconds.
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shadow arts is a pretty bad skill line; assassins get no practical use out of them besides Shadow Form farming and Death's Charge which can still be used with few points. If shadow refuge lasted longer, casted faster, and recharged faster, it would be a worthwhile self heal, but in its current state its not worth the slot.
Last edited by FlamingMetroid; Oct 19, 2008 at 04:31 PM // 16:31..
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Oct 19, 2008, 04:58 PM // 16:58
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#20
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Ascalonian Squire
Join Date: Oct 2008
Profession: A/W
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Oh yea, I forgot about skill templates! Okay, Ill use Mystic Regen when Im solo and that should get me 9 health regen
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